Pages: 1 [2] 3 4 5 6 7 8 9 10 20 |
21. [Hyperion] Burner Missions - in Test Server Feedback [original thread]
Hey, Fozzie? The Blood Raiders Burner seems to be immune to Tracking Disruption and the Guristas Burner seems to be immune to Sensor Dampening. My Maulus with 4 Tracking Disruptor IIs, scripted for range dampening, rigged with a Small Inverted Si...
- by Seamus Donohue - at 2014.08.26 02:52:00
|
22. [Hyperion] Burner Missions - in Test Server Feedback [original thread]
Suitonia wrote: I think the ships are immune to Tracking Disruption, but not ECM for some reason (which is far more effective). Just tried to fight the Daredevil Burner with a Sentinel with 2x TDs with -76% optimal each, and it still was hittin...
- by Seamus Donohue - at 2014.08.22 05:21:00
|
23. Updated Tutorial Feedback (in progress) - in Test Server Feedback [original thread]
Salpun wrote: Are you doing this on TQ or Sisi I think manufacturing is broke on Sisi at the moment. Yellow means something is messed up/ missing somewhere preventing a job to be start able. This was on Singularity at the time. I had the Tri...
- by Seamus Donohue - at 2014.07.29 03:34:00
|
24. Updated Tutorial Feedback (in progress) - in Test Server Feedback [original thread]
Salpun wrote: Seamus Donohue wrote: I filed a bug report on Singularity, today, under the name "Leonard Chong" about the manufacturing job for Civilian Afterburners not starting when I click "START". No error message is given that I noticed....
- by Seamus Donohue - at 2014.07.27 04:35:00
|
25. Updated Tutorial Feedback (in progress) - in Test Server Feedback [original thread]
I filed a bug report on Singularity, today, under the name "Leonard Chong" about the manufacturing job for Civilian Afterburners not starting when I click "START". No error message is given that I noticed. The START button simply does nothing.
- by Seamus Donohue - at 2014.07.27 03:07:00
|
26. "Buy this" option missing for locations [joke] - in Player Features and Ideas Discussion [original thread]
In the Market, when you look at Sell Orders, and you right-click on a Sell Order, you have a context menu for "Buy This", "Show Info", and "Location>" "Location>" in turn has: "Show Info", "Set Destination", "Add Waypoint", and "Save Locati...
- by Seamus Donohue - at 2014.07.21 02:47:00
|
27. Sticky:Dev blog: 'Little Things' coming to EVE Online in Crius - in EVE Information Portal [original thread]
Quote: More clickable names Your name in the character sheet is now a clickable info link so you can more easily show info on yourself (sometimes you just want to get to know yourself a little better, right?) If you're already looking at the...
- by Seamus Donohue - at 2014.07.07 16:08:00
|
28. Amarrian version of Advanced Military (7 of 10) "Weapon of Choi... - in Player Features and Ideas Discussion [original thread]
The seventh mission in the Advanced Military chain, "Weapon of Choice", in Deepari/Pasha/Conoban teaches new Amarrians about laser weapons... which they must necessarily have BEEN using, already, for the earlier missions in that same chain as well...
- by Seamus Donohue - at 2014.07.03 03:54:00
|
29. Bug: Warp Squad to (Mission) Location silently fails - in Test Server Feedback [original thread]
I forgot to file a bug report on this, last night, and of course Singularity is down now due to issues . But, last night, I was testing missionrunning fits with two of my alts and discovered that the Squad Commander trying to "Warp Squad to Loca...
- by Seamus Donohue - at 2014.06.23 21:06:00
|
30. Problems encountered running multi-Box on iMac - in Macintosh [original thread]
CCP Sledgehammer wrote: Hi guys, Sorry I haven't been active in this thread before now! I want to reassure you that we and our partners are actively looking into this issue. I will update as and when I have more information. A show of hands...
- by Seamus Donohue - at 2014.06.14 04:52:00
|
31. Problems encountered running multi-Box on iMac - in Macintosh [original thread]
[Continued from previous post.] A lot of the reports here suggest that Game Clients freaking out only occurs when one of the Game Clients quits. So, an alternate explanation is that when one Game Client quits, the relevant files inside the GǣApp...
- by Seamus Donohue - at 2014.06.13 07:36:00
|
32. Problems encountered running multi-Box on iMac - in Macintosh [original thread]
TL;DR is in next post. Before I begin, you need to understand how I multibox my EVE Online clients. This method is extremely reliable, and I have had very few freezes or crashes. On the rare occasion when a crash or freeze does occur, it ty...
- by Seamus Donohue - at 2014.06.13 07:35:00
|
33. Problems encountered running multi-Box on iMac - in Macintosh [original thread]
I'm going to add my voice to this, and a more detailed post is forthcoming from me momentarily. However, I believe that the core of the issue is that multiple EVE Online clients are trying to access the same "Application Support" folder for readin...
- by Seamus Donohue - at 2014.06.13 06:53:00
|
34. Sticky:[Crius] Current known issues - in Test Server Feedback [original thread]
I set up my Sisi clients according to https://www.youtube.com/watch?v=DFFPX3nhREk&list=UUghrb5gQXsVXzECjSs0gnKA All of my Sisi clients get "A new version of EVE Online is available, please update with the EVE launcher."
- by Seamus Donohue - at 2014.06.11 04:58:00
|
35. Mac Clients will not load game. - in Macintosh [original thread]
There's a file you can try deleting. Macintosh HD > Users > YouAccountNameOnYourMac > Library > Application Support > EVE Online > Config Library, in that path, is normally an invisible folder. You'll need to unhide invisible f...
- by Seamus Donohue - at 2014.05.27 06:06:00
|
36. Singularity Launcher Locking TQ Out - FIX - in Macintosh [original thread]
Dakal Shouna wrote: this did not work for me. My clients all froze up earlier today and when i tried to log back in the launcher loads and lets me put the pw in but then does not proceed any further. i tried your fix and this didn't work. ...
- by Seamus Donohue - at 2014.05.27 00:59:00
|
37. Singularity Launcher Locking TQ Out - FIX - in Macintosh [original thread]
I've uploaded a video with instructions on this matter. YouTube is still processing it, but it should appear at https://www.youtube.com/watch?v=DFFPX3nhREk when it's done.
- by Seamus Donohue - at 2014.05.26 19:27:00
|
38. Singularity Launcher Locking TQ Out - FIX - in Macintosh [original thread]
teedeepee wrote: Seamus Donohue wrote: Then, I have to go find the file /Games/EVE\ Online/EVE\ Online\ TQ2.app/Contents/Resources/EVE\ Online.app/Contents/Info.plist and set (with XCode or TextEdit) [key]CFBundleName[/key] [string]EVE On...
- by Seamus Donohue - at 2014.05.26 06:29:00
|
39. Loot Scattering removed from Exploration Sites - in Test Server Feedback [original thread]
CCP, for the history during which loot spew was in effect, what was the proportion of loot that was collected and what was the proportion that was lost to decay? How do these proportions vary by the specific item type?
- by Seamus Donohue - at 2014.05.20 19:59:00
|
40. Singularity Launcher Locking TQ Out - FIX - in Macintosh [original thread]
CCP Sledgehammer wrote: Seamus Donohue wrote: I have had no problems with my Tranquility and Singularity clients whatsoever for the past year or two, though it took me quite a bit of hunting around for answers to get this to work since the n...
- by Seamus Donohue - at 2014.05.20 02:43:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |